my_rpg documentation 1.0.0
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The mob_collisions.c. More...
#include "csfml.h"
Functions | |
sfVector2f | get_collision_vector (sfVector2f fix, sfVector2f move) |
void | knockback (entity_t *entity, entity_t *knockbacked_entity, float resistance) |
void | check_collision (entity_t *entity1, entity_t *entity2) |
sfVector2f | get_valid_random_pos (void) |
The mob_collisions.c.