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    my_rpg documentation 1.0.0
    
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Data Fields | |
| float | hp | 
| float | max_hp | 
| float | max_hpw | 
| int | is_dead | 
| float | attack | 
| float | max_attackw | 
| int | is_attacking | 
| int | is_hit | 
| float | defense | 
| float | max_defensew | 
| float | speed | 
| float | max_speedw | 
| int | xp_to_next_level | 
| int | xp | 
| int | level | 
| int | old_level | 
| int | loot | 
| int(* | action )(action_player_e_t action) | 
| player_orientation_e_t | orientation | 
| float | heal_clock | 
| entity_t ** | items | 
| int | cur_item |