my_rpg documentation 1.0.0
Loading...
Searching...
No Matches
player_s Struct Reference

Data Fields

float hp
 
float max_hp
 
float max_hpw
 
int is_dead
 
float attack
 
float max_attackw
 
int is_attacking
 
int is_hit
 
float defense
 
float max_defensew
 
float speed
 
float max_speedw
 
int xp_to_next_level
 
int xp
 
int level
 
int old_level
 
int loot
 
int(* action )(action_player_e_t action)
 
player_orientation_e_t orientation
 
float heal_clock
 
entity_t ** items
 
int cur_item
 

The documentation for this struct was generated from the following file: