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my_rpg documentation 1.0.0
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Data Fields | |
| float | hp |
| float | max_hp |
| float | max_hpw |
| int | is_dead |
| float | attack |
| float | max_attackw |
| int | is_attacking |
| int | is_hit |
| float | defense |
| float | max_defensew |
| float | speed |
| float | max_speedw |
| int | xp_to_next_level |
| int | xp |
| int | level |
| int | old_level |
| int | loot |
| int(* | action )(action_player_e_t action) |
| player_orientation_e_t | orientation |
| float | heal_clock |
| entity_t ** | items |
| int | cur_item |